WeaponDamage# class corkus.objects.WeaponDamage# Damage dealt by a weapon. property neutral# Amount of neutral damage this weapon deals. Format: Minimum-Maximum. Return type: str property fire# Amount of fire damage this weapon deals. Format: Minimum-Maximum. Return type: str property water# Amount of water damage this weapon deals. Format: Minimum-Maximum. Return type: str property air# Amount of air damage this weapon deals. Format: Minimum-Maximum. Return type: str property thunder# Amount of thunder damage this weapon deals. Format: Minimum-Maximum. Return type: str property earth# Amount of earth damage this weapon deals. Format: Minimum-Maximum. Return type: str