WeaponDamage#

class corkus.objects.WeaponDamage#

Damage dealt by a weapon.

property neutral#

Amount of neutral damage this weapon deals. Format: Minimum-Maximum.

Return type:

str

property fire#

Amount of fire damage this weapon deals. Format: Minimum-Maximum.

Return type:

str

property water#

Amount of water damage this weapon deals. Format: Minimum-Maximum.

Return type:

str

property air#

Amount of air damage this weapon deals. Format: Minimum-Maximum.

Return type:

str

property thunder#

Amount of thunder damage this weapon deals. Format: Minimum-Maximum.

Return type:

str

property earth#

Amount of earth damage this weapon deals. Format: Minimum-Maximum.

Return type:

str