Guild#

class corkus.objects.Guild#

Guilds are Wynncraft communities of people that work together to achieve their goals.

property members#

List of all members currently in guild.

Return type:

List[Member]

property level_progress#

Progress to next level in precentage 0-100%

Caution

This property is currently bugged and return invalid precentage. See: Wynncraft/WynncraftAPI#61.

Return type:

float

get_member(player)#

Get member of the guild from player. Returns None if player is not in guild.

Parameters:

player (Union[str, Player, PartialPlayer, PartialOnlinePlayer, Member]) – Player username or player object to check for.

Return type:

Optional[Member]

property banner#

Information about appearance of guild banner and it’s tier.

Return type:

GuildBanner

property created#

Datetime when guild was created.

Return type:

datetime

property level#

Level of the guild.

Return type:

int

property name#

The name of the guild.

Return type:

str

property tag#

Prefix displayed as a shorter 3 or 4 letters representation of guild. Like AVO, ERN or YIN. It’s mostly upper-case but it’s not a requirement. It’s unique across all guild.

Return type:

str

property territories#

Teritories owned by the guild throughout wars.

Return type:

PartialTeritories