BannerPattern#

class corkus.objects.BannerPattern#

List of patterns available for GuildBannerLayer.

CIRCLE_MIDDLE = 'CIRCLE_MIDDLE'#
DIAGONAL_RIGHT_MIRROR = 'DIAGONAL_RIGHT_MIRROR'#
SQUARE_BOTTOM_LEFT = 'SQUARE_BOTTOM_LEFT'#
SQUARE_BOTTOM_RIGHT = 'SQUARE_BOTTOM_RIGHT'#
SQUARE_TOP_LEFT = 'SQUARE_TOP_LEFT'#
SQUARE_TOP_RIGHT = 'SQUARE_TOP_RIGHT'#
HALF_HORIZONTAL = 'HALF_HORIZONTAL'#
STRIPE_BOTTOM = 'STRIPE_BOTTOM'#
STRIPE_TOP = 'STRIPE_TOP'#
HALF_VERTICAL = 'HALF_VERTICAL'#
STRIPE_LEFT = 'STRIPE_LEFT'#
STRIPE_CENTER = 'STRIPE_CENTER'#
STRIPE_RIGHT = 'STRIPE_RIGHT'#
STRIPE_MIDDLE = 'STRIPE_MIDDLE'#
STRAIGHT_CROSS = 'STRAIGHT_CROSS'#
STRIPE_DOWNLEFT = 'STRIPE_DOWNLEFT'#
STRIPE_DOWNRIGHT = 'STRIPE_DOWNRIGHT'#
CROSS = 'CROSS'#
DIAGONAL_LEFT = 'DIAGONAL_LEFT'#
DIAGONAL_UP_RIGHT = 'DIAGONAL_UP_RIGHT'#
TRIANGLE_TOP = 'TRIANGLE_TOP'#
TRIANGLE_BOTTOM = 'TRIANGLE_BOTTOM'#
RHOMBUS_MIDDLE = 'RHOMBUS_MIDDLE'#
TRIANGLES_TOP = 'TRIANGLES_TOP'#
TRIANGLES_BOTTOM = 'TRIANGLES_BOTTOM'#
CURLY_BORDER = 'CURLY_BORDER'#
BORDER = 'BORDER'#
STRIPE_SMALL = 'STRIPE_SMALL'#
BRICKS = 'BRICKS'#
GRADIENT = 'GRADIENT'#
CREEPER = 'CREEPER'#
SKULL = 'SKULL'#
FLOWER = 'FLOWER'#
MOJANG = 'MOJANG'#
DIAGONAL_LEFT_MIRROR = 'DIAGONAL_LEFT_MIRROR'#
DIAGONAL_RIGHT = 'DIAGONAL_RIGHT'#
GRADIENT_UP = 'GRADIENT_UP'#
HALF_HORIZONTAL_MIRROR = 'HALF_HORIZONTAL_MIRROR'#
HALF_VERTICAL_MIRROR = 'HALF_VERTICAL_MIRROR'#