Index A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y A above (corkus.objects.IngredientPositionModifiers property) ACCESSORY (corkus.objects.ItemCategory attribute) acquired (corkus.objects.Territory property) ADMINISTRATOR (corkus.objects.PlayerRank attribute) agility (corkus.objects.SkillPoints property) AGILITY_POINTS (corkus.objects.IdentificationType attribute) air (corkus.objects.ArmourDefence property) (corkus.objects.WeaponDamage property) AIR_DAMAGE_BONUS (corkus.objects.IdentificationType attribute) AIR_DEFENSE (corkus.objects.IdentificationType attribute) AIR_DEFENSE_BONUS (corkus.objects.IdentificationType attribute) ALCHEMISM (corkus.objects.ProfessionType attribute) all (corkus.objects.PlayerOverallRanking property) ALL_TIME (corkus.objects.Timeframe attribute) amount (corkus.objects.Material property) AND (corkus.objects.LogicSymbol attribute) approximate_create (corkus.objects.Character property) ARCHER (corkus.objects.CharacterType attribute) ARMOUR (corkus.objects.ItemCategory attribute) armour_color (corkus.objects.Item property) armour_defence (corkus.objects.Item property) armour_type (corkus.objects.Item property) ArmourDefence (class in corkus.objects) ARMOURING (corkus.objects.ProfessionType attribute) ArmourType (class in corkus.objects) ASSASSIN (corkus.objects.CharacterType attribute) ATTACK_SPEED (corkus.objects.IdentificationType attribute) attack_speed (corkus.objects.Item property) attacker (corkus.objects.Territory property) AttackSpeed (class in corkus.objects) B b (corkus.objects.Color property) BadRequest banner (corkus.objects.Guild property) (corkus.objects.LeaderboardGuild property) BannerColor (class in corkus.objects) BannerPattern (class in corkus.objects) base_color (corkus.objects.GuildBanner property) best_character (corkus.objects.Player property) best_class (corkus.objects.Player property) BLACK (corkus.objects.BannerColor attribute) blocks_walked (corkus.objects.ClassStatistics property) (corkus.objects.PlayerStatistics property) BLUE (corkus.objects.BannerColor attribute) BOOTS (corkus.objects.ItemType attribute) BORDER (corkus.objects.BannerPattern attribute) BOW (corkus.objects.ItemType attribute) BRACELET (corkus.objects.ItemType attribute) BRICKS (corkus.objects.BannerPattern attribute) BROWN (corkus.objects.BannerColor attribute) BUILDER (corkus.objects.PlayerRank attribute) bytes (corkus.objects.CorkusUUID property) bytes_le (corkus.objects.CorkusUUID property) C CAPTAIN (corkus.objects.GuildRank attribute) category (corkus.objects.Item property) (corkus.objects.Recipe property) CHAIN (corkus.objects.ArmourType attribute) CHAMPION (corkus.objects.PlayerTag attribute) Character (class in corkus.objects) characters (corkus.objects.Player property) CharacterType (class in corkus.objects) charges (corkus.objects.IngredientComsumableModifiers property) (corkus.objects.Recipe property) CHESTPLATE (corkus.objects.ItemType attribute) CHIEF (corkus.objects.GuildRank attribute) CIRCLE_MIDDLE (corkus.objects.BannerPattern attribute) classes (corkus.objects.Player property) ClassStatistics (class in corkus.objects) clock_seq (corkus.objects.CorkusUUID property) clock_seq_hi_variant (corkus.objects.CorkusUUID property) clock_seq_low (corkus.objects.CorkusUUID property) close() (corkus.Corkus method) CMD (corkus.objects.PlayerRank attribute) Color (class in corkus.objects) color (corkus.objects.GuildBannerLayer property) combat (corkus.objects.Character property) (corkus.objects.PlayerOverallRanking property) (corkus.objects.PlayerSoloRanking property) COMBAT (corkus.objects.ProfessionType attribute) combat() (corkus.endpoints.LeaderboardEndpoint method) combined_level (corkus.objects.Character property) (corkus.objects.Player property) completed (corkus.objects.Dungeon property) (corkus.objects.Raid property) COMSUMABLE (corkus.objects.ItemCategory attribute) consumable_modifiers (corkus.objects.Ingredient property) contributed_xp (corkus.objects.Member property) COOKING (corkus.objects.ProfessionType attribute) Corkus (class in corkus) corkus.errors module CorkusException CorkusTimeoutError CorkusUUID (class in corkus.objects) CORRUPTED (corkus.objects.DungeonType attribute) count (corkus.objects.PartialTeritories property) craftsman (corkus.objects.PlayerGamemodes property) created (corkus.objects.Guild property) (corkus.objects.LeaderboardGuild property) CREEPER (corkus.objects.BannerPattern attribute) CROSS (corkus.objects.BannerPattern attribute) CURLY_BORDER (corkus.objects.BannerPattern attribute) CYAN (corkus.objects.BannerColor attribute) D DAGGER (corkus.objects.ItemType attribute) damage (corkus.objects.IngredientSprite property) (corkus.objects.Item property) DAMAGE_BONUS (corkus.objects.IdentificationType attribute) DAMAGE_BONUS_RAW (corkus.objects.IdentificationType attribute) DARK_WIZARD (corkus.objects.CharacterType attribute) deaths (corkus.objects.ClassStatistics property) (corkus.objects.PlayerStatistics property) defence (corkus.objects.SkillPoints property) DEFENSE_POINTS (corkus.objects.IdentificationType attribute) dexterity (corkus.objects.SkillPoints property) DEXTERITY_POINTS (corkus.objects.IdentificationType attribute) DIAGONAL_LEFT (corkus.objects.BannerPattern attribute) DIAGONAL_LEFT_MIRROR (corkus.objects.BannerPattern attribute) DIAGONAL_RIGHT (corkus.objects.BannerPattern attribute) DIAGONAL_RIGHT_MIRROR (corkus.objects.BannerPattern attribute) DIAGONAL_UP_RIGHT (corkus.objects.BannerPattern attribute) DIAMOND (corkus.objects.ArmourType attribute) DISABLED (corkus.objects.HardcoreType attribute) discoveries (corkus.objects.ClassStatistics property) (corkus.objects.PlayerStatistics property) display_name (corkus.objects.Character property) (corkus.objects.Item property) Dungeon (class in corkus.objects) dungeons (corkus.objects.Character property) (corkus.objects.Player property) DungeonType (class in corkus.objects) durability (corkus.objects.IngredientItemModifiers property) (corkus.objects.Recipe property) duration (corkus.objects.IngredientComsumableModifiers property) (corkus.objects.Recipe property) E earth (corkus.objects.ArmourDefence property) (corkus.objects.WeaponDamage property) EARTH_DAMAGE_BONUS (corkus.objects.IdentificationType attribute) EARTH_DEFENSE (corkus.objects.IdentificationType attribute) EARTH_DEFENSE_BONUS (corkus.objects.IdentificationType attribute) effect (corkus.objects.MajorIdentification property) EMERALD_STEALING (corkus.objects.IdentificationType attribute) ENABLED (corkus.objects.HardcoreType attribute) end_x (corkus.objects.TerritoryLocation property) end_y (corkus.objects.TerritoryLocation property) EXPLODING (corkus.objects.IdentificationType attribute) F FABLED (corkus.objects.ItemTier attribute) FAILED (corkus.objects.HardcoreType attribute) FARMING (corkus.objects.ProfessionType attribute) FAST (corkus.objects.AttackSpeed attribute) fetch() (corkus.objects.LeaderboardGuild method) (corkus.objects.LeaderboardPartialMember method) (corkus.objects.LeaderboardPlayer method) (corkus.objects.PartialGuild method) (corkus.objects.PartialIngredient method) (corkus.objects.PartialMember method) (corkus.objects.PartialOnlinePlayer method) (corkus.objects.PartialPlayer method) (corkus.objects.PartialRecipe method) (corkus.objects.PartialServer method) (corkus.objects.PartialTeritories method) fetch_player() (corkus.objects.Member method) fields (corkus.objects.CorkusUUID property) fire (corkus.objects.ArmourDefence property) (corkus.objects.WeaponDamage property) FIRE_DAMAGE_BONUS (corkus.objects.IdentificationType attribute) FIRE_DEFENSE (corkus.objects.IdentificationType attribute) FIRE_DEFENSE_BONUS (corkus.objects.IdentificationType attribute) FISHING (corkus.objects.ProfessionType attribute) FLOWER (corkus.objects.BannerPattern attribute) FOOD (corkus.objects.ItemType attribute) G g (corkus.objects.Color property) GAME_MASTER (corkus.objects.PlayerRank attribute) gamemode (corkus.objects.Character property) GATHER_SPEED (corkus.objects.IdentificationType attribute) GATHER_XP_BONUS (corkus.objects.IdentificationType attribute) get() (corkus.endpoints.GuildEndpoint method) (corkus.endpoints.IngredientEndpoint method) (corkus.endpoints.PlayerEndpoint method) (corkus.endpoints.RecipeEndpoint method) get_all() (corkus.endpoints.ItemEndpoint method) get_by_id() (corkus.endpoints.RecipeEndpoint method) get_member() (corkus.objects.Guild method) get_player_server() (corkus.objects.OnlinePlayers method) get_profession() (corkus.objects.Character method) get_uuid() (corkus.endpoints.PlayerEndpoint method) GOLDEN (corkus.objects.ArmourType attribute) GRADIENT (corkus.objects.BannerPattern attribute) GRADIENT_UP (corkus.objects.BannerPattern attribute) GRAY (corkus.objects.BannerColor attribute) GREEN (corkus.objects.BannerColor attribute) Guild (class in corkus.objects) guild (corkus.Corkus property) (corkus.objects.LeaderboardPartialMember property) (corkus.objects.LeaderboardPlayer property) (corkus.objects.Member property) (corkus.objects.PartialMember property) (corkus.objects.Player property) (corkus.objects.Ranking property) (corkus.objects.Territory property) guild() (corkus.endpoints.LeaderboardEndpoint method) GuildBanner (class in corkus.objects) GuildBannerLayer (class in corkus.objects) GuildEndpoint (class in corkus.endpoints) GuildRank (class in corkus.objects) guilds (corkus.objects.SearchResult property) guilds_and_players() (corkus.endpoints.SearchEndpoint method) H HALF_HORIZONTAL (corkus.objects.BannerPattern attribute) HALF_HORIZONTAL_MIRROR (corkus.objects.BannerPattern attribute) HALF_VERTICAL (corkus.objects.BannerPattern attribute) HALF_VERTICAL_MIRROR (corkus.objects.BannerPattern attribute) hardcore (corkus.objects.PlayerGamemodes property) HardcoreType (class in corkus.objects) health (corkus.objects.Item property) HEALTH_BONUS (corkus.objects.IdentificationType attribute) health_or_damage (corkus.objects.Recipe property) HEALTH_REGEN (corkus.objects.IdentificationType attribute) HEALTH_REGEN_RAW (corkus.objects.IdentificationType attribute) HELMET (corkus.objects.ItemType attribute) HERO (corkus.objects.PlayerTag attribute) hex (corkus.objects.Color property) (corkus.objects.CorkusUUID property) hours() (corkus.objects.PlayerPlaytime method) HTTPError hunted (corkus.objects.PlayerGamemodes property) HUNTER (corkus.objects.CharacterType attribute) HYBRID (corkus.objects.PlayerRank attribute) I id (corkus.objects.IngredientSprite property) (corkus.objects.MajorIdentification property) (corkus.objects.PartialRecipe property) (corkus.objects.Recipe property) Identification (class in corkus.objects) identifications (corkus.objects.Ingredient property) (corkus.objects.Item property) IdentificationType (class in corkus.objects) IdentificationValues (class in corkus.objects) identified (corkus.objects.Item property) Ingredient (class in corkus.objects) ingredient (corkus.Corkus property) IngredientComsumableModifiers (class in corkus.objects) IngredientEndpoint (class in corkus.endpoints) IngredientItemModifiers (class in corkus.objects) IngredientPositionModifiers (class in corkus.objects) IngredientSprite (class in corkus.objects) int (corkus.objects.CorkusUUID attribute) intelligence (corkus.objects.SkillPoints property) INTELLIGENCE_POINTS (corkus.objects.IdentificationType attribute) InvalidInputError IRON (corkus.objects.ArmourType attribute) ironman (corkus.objects.PlayerGamemodes property) is_attacked (corkus.objects.Territory property) is_player_online() (corkus.objects.OnlinePlayers method) is_safe (corkus.objects.CorkusUUID attribute) Item (class in corkus.objects) item (corkus.Corkus property) ITEM (corkus.objects.PlayerRank attribute) item_id (corkus.objects.Item property) item_modifiers (corkus.objects.Ingredient property) ItemCategory (class in corkus.objects) ItemEndpoint (class in corkus.endpoints) ItemRestrictions (class in corkus.objects) items_identified (corkus.objects.ClassStatistics property) (corkus.objects.PlayerStatistics property) ItemTier (class in corkus.objects) ItemType (class in corkus.objects) J JEWELING (corkus.objects.ProfessionType attribute) join_date (corkus.objects.Member property) (corkus.objects.Player property) JUMP_HEIGHT (corkus.objects.IdentificationType attribute) K kind (corkus.objects.Character property) KNIGHT (corkus.objects.CharacterType attribute) L last_online (corkus.objects.Player property) layers (corkus.objects.GuildBanner property) leaderboard (corkus.Corkus property) LeaderboardEndpoint (class in corkus.endpoints) LeaderboardGuild (class in corkus.objects) LeaderboardPartialMember (class in corkus.objects) LeaderboardPlayer (class in corkus.objects) LEATHER (corkus.objects.ArmourType attribute) left (corkus.objects.IngredientPositionModifiers property) LEGENDARY (corkus.objects.ItemTier attribute) LEGGINGS (corkus.objects.ItemType attribute) level (corkus.objects.Guild property) (corkus.objects.LeaderboardGuild property) (corkus.objects.PartialRecipe property) (corkus.objects.PlayerProfession property) (corkus.objects.Recipe property) level_progress (corkus.objects.Guild property) (corkus.objects.PlayerProfession property) LevelRange (class in corkus.objects) LIFE_STEAL (corkus.objects.IdentificationType attribute) LIGHT_BLUE (corkus.objects.BannerColor attribute) LIGHT_GRAY (corkus.objects.BannerColor attribute) LIME (corkus.objects.BannerColor attribute) list_all() (corkus.endpoints.GuildEndpoint method) (corkus.endpoints.IngredientEndpoint method) (corkus.endpoints.RecipeEndpoint method) (corkus.endpoints.TerritoryEndpoint method) location (corkus.objects.Territory property) LogicSymbol (class in corkus.objects) logins (corkus.objects.ClassStatistics property) (corkus.objects.PlayerStatistics property) LOOT_BONUS (corkus.objects.IdentificationType attribute) LOOT_QUALITY (corkus.objects.IdentificationType attribute) lore (corkus.objects.Item property) M MAGE (corkus.objects.CharacterType attribute) MAGENTA (corkus.objects.BannerColor attribute) major_identifications (corkus.objects.Item property) MajorIdentification (class in corkus.objects) MANA_REGEN (corkus.objects.IdentificationType attribute) MANA_STEAL (corkus.objects.IdentificationType attribute) Material (class in corkus.objects) materials (corkus.objects.Recipe property) max (corkus.objects.IdentificationValues property) (corkus.objects.LevelRange property) MEDIA (corkus.objects.PlayerRank attribute) (corkus.objects.ServerType attribute) Member (class in corkus.objects) member (corkus.objects.LeaderboardPlayer property) (corkus.objects.Player property) members (corkus.objects.Guild property) members_count (corkus.objects.LeaderboardGuild property) min (corkus.objects.IdentificationValues property) (corkus.objects.LevelRange property) mini (corkus.objects.Quest property) MINING (corkus.objects.ProfessionType attribute) minutes() (corkus.objects.PlayerPlaytime method) mobs_killed (corkus.objects.ClassStatistics property) (corkus.objects.PlayerStatistics property) MODERATOR (corkus.objects.PlayerRank attribute) module corkus.errors MOJANG (corkus.objects.BannerPattern attribute) MojangSkinResponse (class in corkus.objects) MUSIC (corkus.objects.PlayerRank attribute) MYTHIC (corkus.objects.ItemTier attribute) N name (corkus.objects.Dungeon property) (corkus.objects.Guild property) (corkus.objects.Ingredient property) (corkus.objects.Item property) (corkus.objects.LeaderboardGuild property) (corkus.objects.MajorIdentification property) (corkus.objects.Material property) (corkus.objects.PartialGuild property) (corkus.objects.PartialIngredient property) (corkus.objects.PartialServer property) (corkus.objects.PlayerProfession property) (corkus.objects.Quest property) (corkus.objects.Raid property) (corkus.objects.Server property) (corkus.objects.Territory property) NECKLACE (corkus.objects.ItemType attribute) network (corkus.Corkus property) NetworkEndpoint (class in corkus.endpoints) neutral (corkus.objects.WeaponDamage property) NINJA (corkus.objects.CharacterType attribute) node (corkus.objects.CorkusUUID property) NORMAL (corkus.objects.AttackSpeed attribute) (corkus.objects.ItemTier attribute) not_touching (corkus.objects.IngredientPositionModifiers property) O OFFICIAL (corkus.objects.PlaytimeConvertRatio attribute) online (corkus.objects.PartialOnlinePlayer property) (corkus.objects.Player property) (corkus.objects.PlayerStatus property) online_players() (corkus.endpoints.NetworkEndpoint method) OnlinePlayers (class in corkus.objects) OR (corkus.objects.LogicSymbol attribute) ORANGE (corkus.objects.BannerColor attribute) OTHER (corkus.objects.ServerType attribute) overall (corkus.objects.PlayerRanking property) (corkus.objects.PlayerSoloRanking property) OWNER (corkus.objects.GuildRank attribute) P PartialGuild (class in corkus.objects) PartialIngredient (class in corkus.objects) PartialMember (class in corkus.objects) PartialOnlinePlayer (class in corkus.objects) PartialPlayer (class in corkus.objects) PartialRecipe (class in corkus.objects) PartialServer (class in corkus.objects) PartialTeritories (class in corkus.objects) pattern (corkus.objects.GuildBannerLayer property) PINK (corkus.objects.BannerColor attribute) Player (class in corkus.objects) player (corkus.Corkus property) (corkus.objects.LeaderboardPartialMember property) (corkus.objects.Member property) (corkus.objects.PartialMember property) PLAYER (corkus.objects.PlayerTag attribute) player (corkus.objects.Ranking property) PlayerEndpoint (class in corkus.endpoints) PlayerGamemodes (class in corkus.objects) PlayerOverallRanking (class in corkus.objects) PlayerPlaytime (class in corkus.objects) PlayerProfession (class in corkus.objects) PlayerRank (class in corkus.objects) PlayerRanking (class in corkus.objects) players (corkus.objects.OnlinePlayers property) (corkus.objects.SearchResult property) (corkus.objects.Server property) players_sum() (corkus.endpoints.NetworkEndpoint method) PlayerSoloRanking (class in corkus.objects) PlayerStatistics (class in corkus.objects) PlayerStatus (class in corkus.objects) PlayerTag (class in corkus.objects) playtime (corkus.objects.Character property) (corkus.objects.LeaderboardPlayer property) (corkus.objects.Player property) PlaytimeConvertRatio (class in corkus.objects) POISON (corkus.objects.IdentificationType attribute) position (corkus.objects.LeaderboardGuild property) (corkus.objects.LeaderboardPlayer property) position_modifiers (corkus.objects.Ingredient property) POTION (corkus.objects.ItemType attribute) pre_economy_update (corkus.objects.Character property) profession (corkus.objects.Recipe property) professions (corkus.objects.Character property) (corkus.objects.PlayerOverallRanking property) (corkus.objects.PlayerSoloRanking property) ProfessionType (class in corkus.objects) PURPLE (corkus.objects.BannerColor attribute) pvp (corkus.objects.Ranking property) pvp() (corkus.endpoints.LeaderboardEndpoint method) pvp_deaths (corkus.objects.ClassStatistics property) (corkus.objects.PlayerStatistics property) pvp_kills (corkus.objects.ClassStatistics property) (corkus.objects.LeaderboardPlayer property) (corkus.objects.PlayerStatistics property) Q Quest (class in corkus.objects) QUEST_ITEM (corkus.objects.ItemRestrictions attribute) quests (corkus.objects.Character property) (corkus.objects.Player property) R r (corkus.objects.Color property) Raid (class in corkus.objects) raids (corkus.objects.Character property) (corkus.objects.Player property) RAINBOW_SPELL_DAMAGE_RAW (corkus.objects.IdentificationType attribute) rank (corkus.objects.LeaderboardPlayer property) (corkus.objects.Member property) (corkus.objects.PartialMember property) (corkus.objects.Player property) Ranking (class in corkus.objects) ranking (corkus.objects.Player property) RARE (corkus.objects.ItemTier attribute) rate_limit (corkus.Corkus property) RateLimit (class in corkus.client) RatelimitExceeded raw (corkus.objects.PlayerPlaytime property) RAW (corkus.objects.PlaytimeConvertRatio attribute) Recipe (class in corkus.objects) recipe (corkus.Corkus property) RecipeEndpoint (class in corkus.endpoints) RECRUIT (corkus.objects.GuildRank attribute) RECRUITER (corkus.objects.GuildRank attribute) RED (corkus.objects.BannerColor attribute) REFLECTION (corkus.objects.IdentificationType attribute) regular (corkus.objects.PartialServer property) REGULAR (corkus.objects.PlayerRank attribute) regular (corkus.objects.Server property) REGULAR (corkus.objects.ServerType attribute) regular_players (corkus.objects.OnlinePlayers property) RELIK (corkus.objects.ItemType attribute) remaining (corkus.client.RateLimit property) REMOVED (corkus.objects.DungeonType attribute) REMOVED_MINI (corkus.objects.DungeonType attribute) requested (corkus.objects.MojangSkinResponse property) required_class (corkus.objects.Item property) required_level (corkus.objects.Ingredient property) (corkus.objects.Item property) required_professions (corkus.objects.Ingredient property) required_quest (corkus.objects.Item property) reset (corkus.client.RateLimit property) reskinned (corkus.objects.Character property) response (corkus.errors.BadRequest property) (corkus.errors.HTTPError property) (corkus.errors.RatelimitExceeded property) (corkus.errors.WynncraftServerError property) restrictions (corkus.objects.Item property) rgb (corkus.objects.Color property) RHOMBUS_MIDDLE (corkus.objects.BannerPattern attribute) right (corkus.objects.IngredientPositionModifiers property) RING (corkus.objects.ItemType attribute) S SCRIBING (corkus.objects.ProfessionType attribute) SCROLL (corkus.objects.ItemType attribute) search (corkus.Corkus property) search() (corkus.endpoints.GuildEndpoint method) (corkus.endpoints.PlayerEndpoint method) search_by_consumable_modifiers() (corkus.endpoints.IngredientEndpoint method) search_by_durability() (corkus.endpoints.RecipeEndpoint method) search_by_duration() (corkus.endpoints.RecipeEndpoint method) search_by_health_or_damage() (corkus.endpoints.RecipeEndpoint method) search_by_identifications() (corkus.endpoints.IngredientEndpoint method) search_by_item_modifiers() (corkus.endpoints.IngredientEndpoint method) search_by_level() (corkus.endpoints.IngredientEndpoint method) (corkus.endpoints.RecipeEndpoint method) search_by_name() (corkus.endpoints.IngredientEndpoint method) (corkus.endpoints.ItemEndpoint method) search_by_profession() (corkus.endpoints.RecipeEndpoint method) search_by_professions() (corkus.endpoints.IngredientEndpoint method) search_by_sprite() (corkus.endpoints.IngredientEndpoint method) search_by_tier() (corkus.endpoints.IngredientEndpoint method) search_by_type() (corkus.endpoints.ItemEndpoint method) (corkus.endpoints.RecipeEndpoint method) SearchEndpoint (class in corkus.endpoints) SearchResult (class in corkus.objects) seconds() (corkus.objects.PlayerPlaytime method) Server (class in corkus.objects) server (corkus.objects.PartialOnlinePlayer property) (corkus.objects.PlayerStatus property) servers (corkus.objects.OnlinePlayers property) ServerType (class in corkus.objects) set (corkus.objects.Item property) SET (corkus.objects.ItemTier attribute) SHAMAN (corkus.objects.CharacterType attribute) SILVER (corkus.objects.BannerColor attribute) skill_points (corkus.objects.Character property) (corkus.objects.IngredientItemModifiers property) (corkus.objects.Item property) SkillPoints (class in corkus.objects) skin (corkus.objects.Item property) SKULL (corkus.objects.BannerPattern attribute) SKYSEER (corkus.objects.CharacterType attribute) SLOW (corkus.objects.AttackSpeed attribute) sockets (corkus.objects.Item property) solo (corkus.objects.PlayerRanking property) SOUL_POINTS (corkus.objects.IdentificationType attribute) SPEAR (corkus.objects.ItemType attribute) SPELL_COST_1 (corkus.objects.IdentificationType attribute) SPELL_COST_1_RAW (corkus.objects.IdentificationType attribute) SPELL_COST_2 (corkus.objects.IdentificationType attribute) SPELL_COST_2_RAW (corkus.objects.IdentificationType attribute) SPELL_COST_3 (corkus.objects.IdentificationType attribute) SPELL_COST_3_RAW (corkus.objects.IdentificationType attribute) SPELL_COST_4 (corkus.objects.IdentificationType attribute) SPELL_COST_4_RAW (corkus.objects.IdentificationType attribute) SPELL_DAMAGE (corkus.objects.IdentificationType attribute) SPELL_DAMAGE_RAW (corkus.objects.IdentificationType attribute) SPRINT (corkus.objects.IdentificationType attribute) SPRINT_REGEN (corkus.objects.IdentificationType attribute) sprite (corkus.objects.Ingredient property) SQUARE_BOTTOM_LEFT (corkus.objects.BannerPattern attribute) SQUARE_BOTTOM_RIGHT (corkus.objects.BannerPattern attribute) SQUARE_TOP_LEFT (corkus.objects.BannerPattern attribute) SQUARE_TOP_RIGHT (corkus.objects.BannerPattern attribute) STANDARD (corkus.objects.DungeonType attribute) start() (corkus.Corkus method) start_x (corkus.objects.TerritoryLocation property) start_y (corkus.objects.TerritoryLocation property) statistics (corkus.objects.Character property) (corkus.objects.Player property) status (corkus.objects.Player property) STRAIGHT_CROSS (corkus.objects.BannerPattern attribute) STRATEGIST (corkus.objects.GuildRank attribute) strength (corkus.objects.SkillPoints property) STRENGTH_POINTS (corkus.objects.IdentificationType attribute) string() (corkus.objects.CorkusUUID method) STRIPE_BOTTOM (corkus.objects.BannerPattern attribute) STRIPE_CENTER (corkus.objects.BannerPattern attribute) STRIPE_DOWNLEFT (corkus.objects.BannerPattern attribute) STRIPE_DOWNRIGHT (corkus.objects.BannerPattern attribute) STRIPE_LEFT (corkus.objects.BannerPattern attribute) STRIPE_MIDDLE (corkus.objects.BannerPattern attribute) STRIPE_RIGHT (corkus.objects.BannerPattern attribute) STRIPE_SMALL (corkus.objects.BannerPattern attribute) STRIPE_TOP (corkus.objects.BannerPattern attribute) SUPER_FAST (corkus.objects.AttackSpeed attribute) SUPER_SLOW (corkus.objects.AttackSpeed attribute) swarms_won (corkus.objects.ClassStatistics property) (corkus.objects.PlayerStatistics property) T tag (corkus.objects.Guild property) (corkus.objects.LeaderboardGuild property) (corkus.objects.LeaderboardPartialMember property) (corkus.objects.LeaderboardPlayer property) (corkus.objects.Player property) TAILORING (corkus.objects.ProfessionType attribute) term (corkus.objects.SearchResult property) territories (corkus.objects.Guild property) (corkus.objects.LeaderboardGuild property) Territory (class in corkus.objects) territory (corkus.Corkus property) TerritoryEndpoint (class in corkus.endpoints) TerritoryLocation (class in corkus.objects) THORNS (corkus.objects.IdentificationType attribute) thunder (corkus.objects.ArmourDefence property) (corkus.objects.WeaponDamage property) THUNDER_DAMAGE_BONUS (corkus.objects.IdentificationType attribute) THUNDER_DEFENSE (corkus.objects.IdentificationType attribute) THUNDER_DEFENSE_BONUS (corkus.objects.IdentificationType attribute) tier (corkus.objects.GuildBanner property) (corkus.objects.Ingredient property) (corkus.objects.Item property) time (corkus.objects.CorkusUUID property) time_hi_version (corkus.objects.CorkusUUID property) time_low (corkus.objects.CorkusUUID property) time_mid (corkus.objects.CorkusUUID property) Timeframe (class in corkus.objects) timeout (corkus.errors.CorkusTimeoutError property) total (corkus.client.RateLimit property) total_combat_level (corkus.objects.LeaderboardPlayer property) (corkus.objects.PlayerStatistics property) total_players (corkus.objects.Server property) total_profession_level (corkus.objects.PlayerStatistics property) total_xp (corkus.objects.LeaderboardGuild property) (corkus.objects.LeaderboardPlayer property) touching (corkus.objects.IngredientPositionModifiers property) TRIANGLE_BOTTOM (corkus.objects.BannerPattern attribute) TRIANGLE_TOP (corkus.objects.BannerPattern attribute) TRIANGLES_BOTTOM (corkus.objects.BannerPattern attribute) TRIANGLES_TOP (corkus.objects.BannerPattern attribute) type (corkus.objects.Character property) (corkus.objects.Dungeon property) (corkus.objects.Identification property) (corkus.objects.Item property) (corkus.objects.PartialRecipe property) (corkus.objects.PartialServer property) (corkus.objects.PlayerProfession property) (corkus.objects.Recipe property) (corkus.objects.Server property) U under (corkus.objects.IngredientPositionModifiers property) UNIQUE (corkus.objects.ItemTier attribute) UNTRADABLE (corkus.objects.ItemRestrictions attribute) url (corkus.errors.CorkusTimeoutError property) (corkus.objects.MojangSkinResponse property) urn (corkus.objects.CorkusUUID property) username (corkus.objects.LeaderboardPartialMember property) (corkus.objects.LeaderboardPlayer property) (corkus.objects.Member property) (corkus.objects.MojangSkinResponse property) (corkus.objects.PartialMember property) (corkus.objects.PartialOnlinePlayer property) (corkus.objects.PartialPlayer property) (corkus.objects.Player property) uuid (corkus.objects.Character property) (corkus.objects.LeaderboardPartialMember property) (corkus.objects.LeaderboardPlayer property) (corkus.objects.Member property) (corkus.objects.MojangSkinResponse property) (corkus.objects.PartialMember property) (corkus.objects.PartialOnlinePlayer property) (corkus.objects.PartialPlayer property) (corkus.objects.Player property) V value (corkus.objects.Identification property) values (corkus.objects.Identification property) variant (corkus.objects.CorkusUUID property) version (corkus.objects.CorkusUUID property) VERY_FAST (corkus.objects.AttackSpeed attribute) VERY_SLOW (corkus.objects.AttackSpeed attribute) veteran (corkus.objects.LeaderboardPlayer property) (corkus.objects.Player property) VIP (corkus.objects.PlayerTag attribute) VIP_PLUS (corkus.objects.PlayerTag attribute) W WALK_SPEED (corkus.objects.IdentificationType attribute) WAND (corkus.objects.ItemType attribute) war_count (corkus.objects.LeaderboardGuild property) WARRIOR (corkus.objects.CharacterType attribute) water (corkus.objects.ArmourDefence property) (corkus.objects.WeaponDamage property) WATER_DAMAGE_BONUS (corkus.objects.IdentificationType attribute) WATER_DEFENSE (corkus.objects.IdentificationType attribute) WATER_DEFENSE_BONUS (corkus.objects.IdentificationType attribute) WEAPON (corkus.objects.ItemCategory attribute) WeaponDamage (class in corkus.objects) WEAPONSMITHING (corkus.objects.ProfessionType attribute) WEEKLY (corkus.objects.Timeframe attribute) WHITE (corkus.objects.BannerColor attribute) wiki_url (corkus.objects.Quest property) WOODCUTTING (corkus.objects.ProfessionType attribute) WOODWORKING (corkus.objects.ProfessionType attribute) WynncraftServerError WYNNDATA (corkus.objects.PlaytimeConvertRatio attribute) X XP_BONUS (corkus.objects.IdentificationType attribute) Y YELLOW (corkus.objects.BannerColor attribute)